KToon can edit vectors and generate SWF, but its interface is very different from Macromedia's.Ajax Animator aims to create a Flash development environment.Xara Photo & Graphic Designer can output Flash animations.AppleKeynote allows users to export presentations to Flash SWF animations.Toon Boom is a traditional animation tool that can output Flash animations.SWiSH Max is an animation editor with preset animation, developed by an ex-employee of Macromedia, that can output Flash animations.
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Various free and commercial software packages can output animations into the Flash SWF format, suitable for display on the web, including:
Flash Player internally uses technologies such as DirectX Video Acceleration and OpenGL to do so. Developers must specifically use the 'StageVideo' technology within Flash Player in order for hardware decoding to be enabled. Such video is displayed above all Flash content and takes advantage of video codec chipsets installed on the user's device. Hardware Accelerated Video Flash Player supports hardware accelerated video playback since version 10.2, for H.264, F4V, and FLV video formats. This obligation may, depending on graphic APIs exposed by the operating system, prohibit using a video overlay, like a traditional multimedia player would use, with the consequence that color space conversion and scaling must happen in software. Such video supports vector animations displayed above the video content. Software Rendered Video Flash Player supports software rendered video since version 6. Such content causes excessive CPU usage compared to comparable content played with other players. įlash Player supports two distinct modes of video playback, and hardware accelerated video decoding may not be used for older video content. After the announcement, developers have started a petition to turn Flash into an open-source project, leading to controversy. In July 2017, Adobe announced that it would declare Flash to be end-of-life at the end of 2020, and will cease support, distribution, and security updates for Flash Player. In 2015, Adobe rebranded its Flash authoring environment as Adobe Animate to emphasize its expanded support for HTML5 authoring, and stated that it would 'encourage content creators to build with new web standards' rather than using Flash. As a result, it was not adopted by Apple for its smartphone and tablet devices, which also reduced its user base and encouraged wider adoption of HTML5 features such as the canvas and video elements, which can replace Flash without the need for plugins. Apple restricted the use of Flash on iOS in 2010 due to concerns that it performed poorly on its mobile devices, had negative impact on battery life, and was deemed unnecessary for online content. Although Flash was previously a dominant platform for online multimedia content, it is slowly being abandoned as Adobe favors a transition to HTML5 due to inherent security flaws and significant resources required to maintain the platform.